106 to 120 of 140
Pour visualiser la description de poste en francais, veuillez selectionner le francais, "Select Language" dans le menu deroulant au haut de la page. Data driven decision making is essential to game development at EA. We're looking for a thoughtful and disciplined Data Scientist with deep statistical modeling experience, strong data engineering experience and a passion for
Posted 21 days ago
You will manage a development team which generally consists of Software Engineers, Animators, Artists, and Designers. You will work with feature development teams to lock down requirements and specifications. You will need to anticipate bottlenecks, provide management escalation, project prioritization, make tradeoffs, balance the needs versus technical constraints, and p
Posted 22 days ago
Electronic Arts
- Atlanta, GA / Austin, TX / Seattle, WA / 1 more...
Comprehensive Systems Design Collaborate with Core Gameplay on the design of a holistic progression ecosystem, encompassing gear progression, player skills, meta progression, and integration with the game's campaign, to ensure a dynamic and rewarding experience. This includes designing systems to enhance both short term satisfaction and long term engagement. Economic and
Posted 22 days ago
We are DICE, the award winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise. We are now part of a set of global studios building a connected Battlefield universe, focused on Battlefield's one of a kind multiplayer suite, with teams also part of the development of a single player narrat
Posted 22 days ago
We are Criterion. We love games. Over the last twenty years we've entertained millions of players around the world with our award winning and massively entertaining games. We are a team of talented people who craft games with joy, passion, and commitment to quality. At Criterion, we place enormous value on creative collaboration, fresh ideas, and unique perspective. Our s
Posted 22 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 1 more...
You will pioneer new, faster methods of delivering content to users You will implement systems and features to get users into game faster You will implement lifecycle management features on relevant platforms You will improve existing performance monitoring and measuring tools You will improve performance of existing code systems, both directly and through others You will
Posted 22 days ago
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what
Posted 22 days ago
EA is looking for an experienced Infrastructure Site Reliability Engineer (SRE) with a strong understanding of On premises Infrastructure, cloud computing, Database, and Virtual technologies to join us. As Site Reliability Engineer (SRE) you will support us and our complex systems running VMware vSphere v7/8x and infrastructure/applications hosted on the EA Private and Pu
Posted 26 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future will provide our players with more empowerment to imagine and create, with their imagination being the only limit. We are looking for a Game Integrations Engineer III to help us integrate and showcase our technolo
Posted 27 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future will provide our players with more empowerment to imagine and create, with their imagination being the only limit. We are looking for a Senior Game integrations Engineer to help us integrate and showcase our techn
Posted 27 days ago
EA is recruiting for a Senior Director Infrastructure Business Operations. The right candidate has a deep expertise in managing the cost and utilization of large scale digital infrastructure, from commercial cloud providers to on prem physical data centers. You will work in partnership with Finance, Studios, game service/application owners, and infrastructure teams to dev
Posted 27 days ago
Design technical solutions in a secure, supportable fashion that minimizes toil on the team. Troubleshoot deployment issues, connectivity challenges, performance problems, and availability outages. Establish a deployment and support model that adheres to the DevOps security standards. Develop productivity enhancing tools to automate common system administration tasks. Mai
Posted 27 days ago
Frostbite is EA's proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in house engine offers the unique ability to adapt to each game while working hand in hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that ampl
Posted 28 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Research potential solutions for Content Creation Problems as specified by the Technical Art Director for Tools and Pipelines and create proof of concept work in pre production. Work with Technical Artists, Tools Engineers & Rendering Engineers to convert prototype solutions into production ready content generation workflows and tools. Work with content creators to identi
Posted 28 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
As a character focused Technical Artist at Full Circle, you will be joining a team of character specialists to bring to life the joy of skateboarding. You will be working with others from all the major character disciplines within Full Circle to build the workflows and pipelines required to author content in the Frostbite engine. The Technical Artist role will focus on co
Posted 28 days ago
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